Original Post
I am designing an Android game, and as the games go, they contain lots of bitmaps.
Mine is not exception and I am loading them via BitmapFactory by the following instruction:
bitmap = BitmapFactory.decodeStream(context.getResources().openRawResource(imageFileIDs[IndexOfBitmapHere]));
Mine is not exception and I am loading them via BitmapFactory by the following instruction: