Original Post
Okay so I was wondering... Say I have a map created in 3ds max already (technically speaking I do, a plane with a grass texture--nothing else). What can I do for the next step? *Also, what do I need to do for boundaries? Like should I create 5 planes around the base plane and texture it with a sky texture?* Rather than focus on improving the map, I'd rather like to start on the engine and such.
My big question is HOW can I get from here, to having a model in the map (assuming I create animation in MotionBuilder for walking) and be able to walk around with it from a first person perspective?
This would help a LOT. Thanks in advance.
My big question is HOW can I get from here, to having a model in the map (assuming I create animation in MotionBuilder for walking) and be able to walk around with it from a first person perspective?
This would help a LOT. Thanks in advance.