Original Post
hi
I'm planning Artificial Intelligence research for my final year which mainly ask why it has been so difficult to get AI that behaves *rationally*,more like unpredictably and dynamically. As opposed to the pattern behaviour that can be learnt as players player over a certain period of time. And moreso, and related to the first question, why it has been difficult for the AI learning systems to behave humanly has opposed to the wierdness (dicovered over playing for a period of time again).
Why has it been so hard to get really good AI?
Plus what good academic literature is there in this department.
I'm planning Artificial Intelligence research for my final year which mainly ask why it has been so difficult to get AI that behaves *rationally*,more like unpredictably and dynamically. As opposed to the pattern behaviour that can be learnt as players player over a certain period of time. And moreso, and related to the first question, why it has been difficult for the AI learning systems to behave humanly has opposed to the wierdness (dicovered over playing for a period of time again).
Why has it been so hard to get really good AI?
Plus what good academic literature is there in this department.