Original Post
hi
How is Cybernetics applied to games and What does it exatly mean to it? I've been told that its to do with behaviours, by my lecture (I'm on a Games Programming Degree). And so far thats the side of research that he's advised me to look at as I plan for my dissertation, since it is related to researching A.I., that behaves rationally and dynamically (within the the framework of finite parameters of control).
Any guide towards knowledge in this sector? So far it seems like a sea of information I've happened to be lost in.
How is Cybernetics applied to games and What does it exatly mean to it? I've been told that its to do with behaviours, by my lecture (I'm on a Games Programming Degree). And so far thats the side of research that he's advised me to look at as I plan for my dissertation, since it is related to researching A.I., that behaves rationally and dynamically (within the the framework of finite parameters of control).
Any guide towards knowledge in this sector? So far it seems like a sea of information I've happened to be lost in.