Original Post
Hi everyone!
I’m planning a project that will require a nice UI. I’m thinking of using ribbon toolbars, which is why I probably need WPF (I know there are lightweight versions for WinForms, but I didn’t came across something that wasn’t buggy, missed important things or was slow…)
I’d like to use SlimDX (currently I only have the September 2011 release installed). So, I looked into the WPF samples of SlimDX and I got confused…
When I tried to debug any of the WPF samples (DX9 or 10 didn’t matter) PIX didn’t show up anything. The D3D area was plain white and hitting F12 had no effect. I read that some people somehow managed to get PIX to do at least something (they got crashes, though…).
So my question is: Is it possible to write WPF apps that use SlimDX to render Direct3D 11 content and can be debugged in PIX?
Thanks in advance, dear people!
I’m planning a project that will require a nice UI. I’m thinking of using ribbon toolbars, which is why I probably need WPF (I know there are lightweight versions for WinForms, but I didn’t came across something that wasn’t buggy, missed important things or was slow…)
I’d like to use SlimDX (currently I only have the September 2011 release installed). So, I looked into the WPF samples of SlimDX and I got confused…
When I tried to debug any of the WPF samples (DX9 or 10 didn’t matter) PIX didn’t show up anything. The D3D area was plain white and hitting F12 had no effect. I read that some people somehow managed to get PIX to do at least something (they got crashes, though…).
So my question is: Is it possible to write WPF apps that use SlimDX to render Direct3D 11 content and can be debugged in PIX?
Thanks in advance, dear people!