Original Post
I'm looking into buying a book on Game Engine Math/Physics and another on AI. What books would you guys recommend? The two that interest me the most are Mathematics for 3D Game Programing and Computer Graphics and Programming Game AI By Example. Any thoughts?
I'm a senior in high school who has taken AP Physics C (calculus based physics) and up through Calculus III (but no linear algebra), if you need that information for a recommendation.
Thank you in advance!
Edit: I probably shouldn't limit suggestions to those two topics - any recommendation for someone developing their own game engine would be awesome.
I'm a senior in high school who has taken AP Physics C (calculus based physics) and up through Calculus III (but no linear algebra), if you need that information for a recommendation.
Thank you in advance!
Edit: I probably shouldn't limit suggestions to those two topics - any recommendation for someone developing their own game engine would be awesome.