Skip to main content
GameDev.net gamedev.net
🔒 Locked

Best way to use Thread.join() in Java?

Started by tom_mai78101 Mar 23, 2012 at 4:44 PM 0 replies 2.2k views
Original Post
tom_mai78101
tom_mai78101
I have here a small code snippet of my own take on calling Thread.join() in Java.


public void pause(){
running = false;
boolean retry = true;
while (retry){
try{
thread.join();
retry = false;
}
catch (InterruptedException e){
retry = true;
}
}
}


This pause() stops a Thread.run() while loop (of another instance of Thread) from running continuously with the flag "running" set to false. Then I tried looping the thread.join() in order to get absolutely 100% on thread joining.

Is this the preferred and simple way of joining threads? What else out there are also efficient in thread joining? Thanks in advance.

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.