I just want to pick the brains of the people on this forum, and possibly get a nudge in the right directions. Is Qt a good choice for a game UI? What are some other good options that provide a high level of customization without sacrificing control over the main run loop?
Just as an FYI, I will be building this application entirely in OpenGL. One day I may support DirectX, but for right now I'm trying to reach the largest audience possible by focusing on multiplatform systems. However, the ability to support DirectX is somethign I do want to consider when choosing a UI. I don't want to get married to somethign that can only work with OpenGL, then I want to build out the DirectX layer and I have to ditch my whole UI.
Anyway, thanks for reading, and I look forward to hearing some opinions. Thank you.
-Adam