Original Post
Hey!
I am doing a platformer in Unity where you can throw grenades. So it´s not obvious where the grenade will land etc.
I want to make a "preview" where the grenade will fly.
Is there an easier way then simulating the grenade shot every single update?
I hope this is the right subforum.
Thanks in advance!
I am doing a platformer in Unity where you can throw grenades. So it´s not obvious where the grenade will land etc.
I want to make a "preview" where the grenade will fly.
Is there an easier way then simulating the grenade shot every single update?
I hope this is the right subforum.
Thanks in advance!