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D3D depth-buffer-surface Problem?

Started by ryan_www Oct 8, 2001 at 9:53 PM 0 replies 450+ views
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ryan_www
ryan_www
Using D3D8 , I can create more than one depth buffer surface (CreateDepthStencilSurface(...)) But I can''t use CopyRects() to copy surface data between them , What should I do if I want to copy data from one to another?

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