Original Post
I seem to be getting poorer performance than I would expect when rendering multiple characters. I''ve got 20 instances of the model FSoldier, which is 1500 polys each (3000 triangles). In addition, I''ve got a small terrain under them.
If I face the camera so most of them are displayed, I get 4 FPS. If I turn away so none are visible, but half a screen of terrain is, I get 16 FPS.
If I remove all but one of the FSoldier models, I get 25 FPS when looking at it, and 40 when looking away.
I have tested this on two different systems, both P3-900''s. One is my laptop, which I expect poorer performance from, but the other is my desktop with a TNT2.
I am doing nothing fancy in this app. No emitters, no reflections, no shadows. I am using RC1, and the app is based off SimpleLand from beta-6 or so.
Why is it so slow? What can I do to improve performance? I pray this isn''t the best PR can do.
Dave