Original Post
Hi, I''m new to the forum but here goes my question...
I''ve initialized DirectX and when I close the application I delete the draw device and object (in that order)... I trace the application to the end when it jumps out of WinMain and for some reason a thread returns -1..... There seems to be two threads running (but I don''t use threads in my program)...
Direct3D8: (INFO) :======================= Hal SWVP device selected
Direct3D8: (INFO) :Using P3 PSGP
The thread 0xFFF8E367 has exited with code -1 (0xFFFFFFFF).
The thread 0xFFF65A0F has exited with code 0 (0x0).
Can anybody tell me why this happens? I thought it was my directx code but I DO properly release them when they are not being used... I''m stumped..
Thanks in advance!