Skip to main content
gamedev.net
🔒 Locked

Winamp stuff

Started by PsycoBlade 1 reply 350+ views
Original Post
PsycoBlade
PsycoBlade
You had mentioned that you may give the source code for the per-pixel lighting and shadows used in the Dance Floor plugin. Those two mentioned effects are really cool, and I probably wouldn''t be able to figure out how to do them on my own . -Rich
ChrisE
ChrisE
Look at the projected shadow example from RC2.
Author of Power Render (http:/www.powerrender.com)
PsycoBlade
PsycoBlade
Thanks Chris! Thats great stuff! I have a few questions about it.

1. The top of the C file says "cubemap example". Does that mean that it needs a graphics card capable of cube-maps, or does it just mean you used that file as a template.

2. Does this thing need special hardware such as bump-map compatible hardware or evironment-map compatible hardware or will this run on, for example, a TNT2?

3. I can put this effect on more than one material, right? I just have to have it do the whole shadow render thing for each material. I imagine that would get slow if there were many materials (for example an entire level ).

Thanks.

_Rich

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.