I'm just wondering what people are thinking about the new version of Windows and whether they think it is worth spending the time developing for the Windows app store.
Interested to hear your responses .
By the time we get to Windows 9, either these two will get on the bandwagon or will be exclusively coding for Mac and *Nix
For me, I'm still on the fence.
Windows 8 is a sign that Micro$oft is up to their old empire-building tricks again. I've actually considered moving to Linux, and I *Hate* the GPL. (It's not free software. It's masquerading as free software, but it's not - You pay with your entire code base)
There's other OS's, but they're not that complete, I've found, and I'm not an OS programmer. OTOH, if someone kickstartered a Modern non-Licenseware OS, it may be the first kickstarter project I put money in.
[quote name='Narf the Mouse' timestamp='1351449943' post='4994797']
Windows 8 is a sign that Micro$oft is up to their old empire-building tricks again. I've actually considered moving to Linux, and I *Hate* the GPL. (It's not free software. It's masquerading as free software, but it's not - You pay with your entire code base)
There's other OS's, but they're not that complete, I've found, and I'm not an OS programmer. OTOH, if someone kickstartered a Modern non-Licenseware OS, it may be the first kickstarter project I put money in.
Finally, this is a board where a significant fraction don't even target Windows, much less a specific version of Windows.
Regarding the submission fee I am not in full agreement, but again I could be wrong. Of course people don't like to have the submission paywalls (i.e. Mac, iOS, Steam) but if someone builds a game that is polished enough to actually be worth selling they can probably come up with the submission fee. I know I am generalizing/guessing on that point but that was also a something I read a lot regarding the iOS app store when it launched but I really haven't heard it since then.
They could accomplish that by doing strictly objective technical QA. However, that is not even remotely how the major app stores operate. They engage in massive censorship to shield their own apps from superior competition, protect their business models, appease their business partners, and finally, to enforce their particular morality on the content that may be offered.
I think that generally developers miss the point of closed app stores. Yes, they restrict what you can sell on them. Yes, it costs money to submit apps to them but they also offer a sense of safety to consumers and a direct way in which you can market your apps to the most number of people.
...
Allowing developers to do what they want only works if every developer is of reasonable quality. Unfortunately this is not the case so someone must ensure that the apps that are available to consumers (who probably know nothing about security or computers in general) are of a certain standard in order to protect said users.
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