Original Post
what does D3DFVF_MODELVERTEX mean? I know it''s a Flexible Vertex Format flag, but I can''t find the definition in the SDK''s help file.
Anyone?
Taken from round about line 868
(LoadTerrainModel function)
// Set the FVF to a reasonable type
g_pTerrain->SetFVF( g_pd3dDevice, D3DFVF_MODELVERTEX );
Observe everything, remember more!