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Resize a 2D texture

Started by reaperrar Jan 16, 2013 at 2:06 AM 0 replies 3.3k views
Original Post
reaperrar
reaperrar

When you create a 2D texture with ID3D11Device::CreateTexture2D you specifiy a width & height inside the description arguement. Can you change the width & height if it is created with D3D11_USAGE_DEFAULT or does the texture needed to be recreated?

L. Spiro
L. Spiro

It needs to be recreated.

L. Spiro

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