Original Post
Okay I was wondering about this Blitz Basic. I have seen some of it''s games and they look good. I know it is probablly much, much easier to use than Open GL or Direct X, although i havn''t tried it. I was wondering what advantages people would have writing their own engine over using something like Blitz Basic. Or is Blitz Basic better? I have been programming in Direct X for about a year now and find it disheartening to see that someone can make a game in less than 4 or 5 hours that plays better than mine... What are your oppinions?
Thanks