Hey everyone, i was wondering if c++ is really a must in game industry. Not that because i'm not able to learn it or anything like that. The thing i'm aware of is spending my time on learning language which i may not use like ever.
Today, I came across this interview which really made me thinking and really don't know what to make of that
http://harmful.cat-v.org/software/c++/I_did_it_for_you_all
The reaseon i'm not sure if i should study c++ is the possibility that i may not end up in a game industry at all (small european country, not US unfortunately)
Do you think c++ will be standard for many years to come (10-20) or will it be replaced since the hardware power is increasing so rapidly?
Another question i had is about unity and their scripting languages. Unity seems like a good starting point but which language should i script in? I build some websites from time to time, but i don't know any JS yet and i'm worried that unityscript, which is some sort of old JS (correct me if i'm wrong), will teach me some bad habits. C# seems like a much more usable not only in game programming but in other development. The problem with C# is that it's .NET based, but tha'ts just my opinion...
So anyway looking forward to any answers that could point me in the right direction