Skip to main content
GameDev.net gamedev.net
🔒 Locked

Matrices

Started by bakery2k1 Oct 23, 2001 at 3:38 PM 0 replies 250+ views
Original Post
bakery2k1
bakery2k1
I have read about a few people implementing their own matrix class. Would these matrices be used for within the rendering process, for example with glMultMatrix, or just for other uses within a game? What (if any) are the advantages of using your own matrices for translation etc?

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.