Original Post
I am programming an isometric game, and I do not have time to read through tutorials. I have several questions. What is the width to height ration for a diamond? Also, I have a ram managagment problem. All of the units are going to be in 2d, but they need to be about 100x50pixels on average. Now with 8frames of animation per movement, and 8 directions, that is a bunch of memory. There will be about 20-50 units loaded at any given time. Plus all of the background tiles. ANyone have any good ideas of how to manage this?