Original Post
How come the landscape demos written by Nicholas Anderson don''t show any disturbance in animation, although there''s no use of quadtrees/bsp trees/whatever? I wrote a small thingy based on this, but when rendering the viewport, the motion''s all jerky.
BTW: I posted a similar msg in the Game Programming forum, but didn''t get any (satisfying) replies, so maybe someone here knows more...
Tnx for any help
-----------------------------
Jappie
BabJap Productions
"There''s no such things as bugs; they''re just unintentional extra features"