What I'm not having trouble with is how to best to show my engine, and I'm going to have to start sending off my portfolio to companies in under a month, as I'm doing an Industry year out from university!
So I've finally implemented all the techniques that I want in my engine, models, terrain, sky, atmosphere, shadows, ssao, physics etc. Now I just need content!
I'm a capable artist when it comes to copying things (if I have references), and am competent in the necessary tools in the content pipeline. I just can't come up with ideas.
I was thinking of going to a local park or something and taking loads of photographs and just recreating that scene, could this be a good idea to send to companies, or is there anywhere I can find cool concept art for levels that I can use for free? Would just like some advice really from anyone who has created a portfolio piece for their engine!
Thanks
Jack