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What is your favorite videogame and why?

Started by buttnakedhippie Feb 20, 2014 at 6:10 AM 36 replies 6.8k views
Original Post
buttnakedhippie
buttnakedhippie

This is hard to choose for myself. I don't think I can decide on one, so I'll stick with two (three technically.)

First up is Portal. Both games. I love the creativity and style. The fact that you could make a game with one protagonist and antagonist is very intriguing to me, even more so when I think about how there is only dialogue written for one! I personally thing the second game is better than the first, which is rare for me. I love how you get to actually see GLaDOS as more of a person and Wheatley was an awesome companion. Cave Johnson was also a pleasant surprise. Overall, the Portal series (as small as it was) will always be one of my favorite playthroughs.

Secondly, I can't not mention The Last of Us. This is one of the most creative and well-written videogames I have ever played. I loved how the player is highly encouraged to do more than "spray 'n pray" through the story. The hunt for supplies and ammo was challenging and fun. The story itself was very emotional and the cast was fantastic. I don't recall a game with a better voice-over.

Honorable mentions: The Elder Scrolls V: Skyrim, Kingdom Hearts, Super Smash Bros.

Nathan2222_old
Nathan2222_old
Gta (mostly the vice city version), because it was a very diverse game. You could do anything (except enter buildings) and not get bored. Have the police chase you or go about shooting everything. The graphics wasn't that good and neither was the physics and i also hated the fact that the water to land ratio was like 3:1 but try getting into the water with anything other than SEAWAYS or a boat and presto, you're wasted but there was (and still is) something about it that make it so stupidly interesting and an awesome game.
Looking forward to watchdogs :)
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jbadams
jbadams

This is probably a phase that'll pass soon, but I'm currently really enjoying Triple Town. It's a fairly simple match-3 style game where matching items creates better items rather than removing them, with game-play therefore involving a lot of planning how to best utilise the small amount of ever-diminishing free space. I enjoy it because it's challenging and provides a number of different game modes, but didn't cost much -- it's a free-to-play title, and I purchased "unlimited turns" for about a dollar and have spent a small amount (less than $10 all up) on in-app purchases -- and is easy to play without having to dedicate large chunks of my precious free time -- I can just play for a minute or two and then put it away and continue later, and my longest whole games have only been around 30 minutes.

When I was younger and had much more time and less important things to spend my money on I really loved the Halo series; whilst they didn't really do anything original I felt they did a great job of combining all of the elements presented, had pretty minimal annoyances, and had a pretty good atmosphere and storyline.

- Jason Astle-Adams
buttnakedhippie
buttnakedhippie




I enjoy it because it's challenging

If you're into challenging thinker games, you should get The Room. It's somewhat of an "escape game" I guess, but very well built for a mobile app. It's also not even about escaping a room. It's actually about working with strange boxes to get them open. They recently released a second game but it's not free like the first one.

Anastas
Anastas

Link's Awakening, because of the excellent overworld design and item balance, and because of the way the game gets you to interact with the island's inhabitants, giving the story depth through gameplay as opposed to pure narrative.

Dynamo_Maestro
Dynamo_Maestro

I don't play games anymore, I have far too much fun or getting enjoyment from programming but back when I was an addict there were a few games I loved.

Loved once but hated in the end

EVE Online - For the politics and large fights involved, sadly the game went from chaotic warfare and politics to hand holding, inactivity and generic trolling.

WoW - The music was enough to make me play, the Redo everything next patch' was enough to make me quit

Still love

Tales of Symphonia 1/2 - The storyline was mature enough and not as predictable as other Nintendo games, great gameplay, great everything.

Eternal Darkness - Original, great storyline, great characters and just fun to play. Why they never made a second game still amazes me

Any Rare game on the N64 - This doesn't need explaining ;)

I was a fan of Nintendo games but the enjoyment I had died with the Wii and after MMOs failed to amuse me I moved on to RL which has a much better storyline than any other game out and better politics

RLS0812
RLS0812

Dungeon Keeper 2

Very innovative RTS game for it's time, this game forces players to overcome unique challenges that are presented.

Also have to deal with creatures you do not directly control, who can also get mad and leave ( or worse - change to the enemy's side ) if you do not treat them "good" .

Critters also have a leveling system from training and real combat.

Dungeon_Keeper_2_-_cover_art.jpg

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the incredible smoker
the incredible smoker

I love the old "Megaman" aka. "Rockman" games, the new ones all suck.

Megaman2_front.jpg

Best game ever for me.

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minibutmany
minibutmany

My favorite game for a long time was Kill Fun Yeah, but unfortunately it has a very small player base and there is no offline mode, so after the hype died down it became basically unplayable. The graphics and sounds are all really nice, and the small community that it had was really nice. It really needs to get on steam.

Ah crap, I just tried to play it and it doesn't work on intel graphics....

Otherwise, I have been into Rust lately, really fun to play with friends.

Stay gold, Pony Boy.
KnolanCross
KnolanCross

I love RPG, so I mostly separate my favorite games into styles:

Turn based is Chrono Trigger, hands down the best game I have ever player.

Hack'n'Slash is Soma Bringer, great game, I thank whoever translated the rom.

Strategy is Shining Force, first RPG I ever played in a video game, really great series.

Action is Tales of Destiny II (eternia in japan), really great and fun game... I laughed my ass out in many of the short cut scenes... also, best looking undine ever!

cr88192
cr88192

mine, currently, is Minecraft...

but, not much of a serious gamer, and more just build random stuff and similar, generally in single-player.

in the past, it was Quake 1 and 2.

with the source available, these gave a lot of room mostly for fiddling with stuff...

but, ultimately, the same maps with the same monsters got a bit empty-seeming.

and, they were preferable IMO to Quake 3 Arena, which lacked good single-player gameplay, and either running around empty maps (and shooting walls or similar) or running around being shot at by bots, wasn't particularly compelling (never really got big into multiplayer or deathmatch or similar, mostly because I tended to burn out over the course of a few minutes). though, Q3A largely overshadowed Quake 1 and 2 in terms of popularity.

I actually preferred Quake 1 over Quake 2, mostly as Q1 had more "atmosphere"/"personality" and found the QuakeC development slightly preferable to rebuilding the game DLL. eventually, I ended up with a state of using the Quake1 maps, with a modified Quake2 engine (with a lot of parts of the Quake1 and Quake3 engines glued on). this effort was later dropped, and my own engine was written, mostly to get rid of the GPL.

much of my architecture and technology was strongly influenced by these engines though, like, if not originally for QuakeC and the Q3A JIT, and a chance encounter with a web-development class, my BGBScript language would probably not exist.

well, and my current BTIC video codec and use of AVI video-textures ultimately owes part of its existence to the Id ROQ format (though, there are more subtle reasons I didn't just reuse ROQ). (well, and it doesn't help that I don't have much "original content" to use in them, so mostly it is a mix of random things like putting random videos off of YouTube onto textures, and/or using them mostly for utility things, like animated textures...).

other parts were influenced by Minecraft (such as the use of voxel terrain), and also things like Mozilla Firefox, various information about some Adobe products, ...

yeah...

but, ultimately, "the magic" hasn't really been captured, and no one cares, ...

so, I exist mostly isolated and alone, operating inside a void...

the rare few people who say anything basically just hate on my stuff, and there is little hope of anything worthwhile happening as a result.

and a lot of my custom DCC tools and similar suffer from "awful UI" issues, so have little hope of being relevant to anyone, ...

or such...

DracoLacertae
DracoLacertae

1. If I had to pick one series, the Descent series. Dizzying and disorienting, and I still play it from time to time. It takes a really long time to master. It has a similar 'feature' to quake where walking forward and strafing lets you move faster than just going forward. 1 unit forward + 1 unit sideways is sqrt(2) units of motion. Except Descent let you also 'strafe' up, so you can move sqrt(3) units of motion if you do all three at once. In Descent it actually makes sense; if you're firing thrusters in space, your 'up' thruster isn't automatically weak because you're also thrusting forward and to the right.

2. Portal is next on my list. It's just fun and silly. Nonviolent FPS. Well, if you don't count knocking over dumb turrets as violence.

3. Beyond Good and Evil: Going around taking pictures. Fun game, mostly non/minimally violent gameplay.

4. Ken's Labyrinth: This probably isn't on anyone else's list, but it was the 1st raycaster FPS I played back on my... 286. It's also a bit silly. This is the game that made me write a wireframe maze in qbasic and become interested in 3d graphics.

other classics I need to mention: Quake II, Tomb Raider (original), Prince of Persia (original)

Ravyne
Ravyne

The NES Ninja Gaiden series -- The integration and style of cinematics was really ahead of its time (especially on a console), the gameplay and control were really tight, and you get into a kind of 'flow' while playing. Also, Ninjas.

throw table_exception("(? ???)? ? ???");
frob
frob
I like all the games that I can say "That is mine, I made it, have you looked at the credits, that's me!" Mostly because that is always fun. Of course, it takes a year or two before I can stand to actually PLAY them.

I'd say the video games that I have replayed the most times are Zelda:LttP and FF6. The opera scene is still highly emotional after all these years, and it is a fun challenge to make ALL the players master ALL the magecite. (All the FF7 master materia is also fun, it just takes FOREVER to get everybody hooked up with masters, so not as satisfying)

Of course, on a binge most of those can be played fully in about two weeks, very different from most modern similarly-styled games. Some of the new Final Fantasy games, two weeks is just enough to get to the title screen.

I also have a new favorite mobile game about every three weeks. This week Buttons and Scissors is taking too much time on those 7x7 levels.
Paradigm Shifter
Paradigm Shifter

I'm a Majora's Mask man myself. Although RE4 was very good too. Dark Souls is good but a tad difficult ;)

"Most people think, great God will come from the sky, take away everything, and make everybody feel high" - Bob Marley
minibutmany
minibutmany




Of course, it takes a year or two before I can stand to actually PLAY them.

I always play my games for hours, even if they are awful tongue.png.

Stay gold, Pony Boy.
L. Spiro
L. Spiro

I like all the games that I can say "That is mine, I made it, have you looked at the credits, that's me!" Mostly because that is always fun.

That basically describes the only TV I watch. “Look ma, it’s me!”

My favorite is Starsiege: Tribes. Can’t be replaced. But I love most Mario and Zelda games. Today’s games are just for graphics.


L. Spiro
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CoffeeCoder
CoffeeCoder

Any Zelda game (particularly "A Link Between Worlds" for 3DS, that is an awesome game!).

My absolute favorite game, though, would have to be The Elder Scrolls IV: Oblivion. I love everything about it, from the colorful landscapes and townscapes (as opposed to Skyrim's plain-n-gray world), to the Mage's Guild questline, and everything in between.

Though come to think of it, I never did play the actual main quest in the game, I always just goofed off and went my own way - usually a path of darkness. :D

My website! yodamanjer.com
My development blog! Follow me on Twitter! [twitter]jwg1991[/twitter]
 
buttnakedhippie
buttnakedhippie




My absolute favorite game, though, would have to be The Elder Scrolls IV: Oblivion. I love everything about it, from the colorful landscapes and townscapes (as opposed to Skyrim's plain-n-gray world), to the Mage's Guild questline, and everything in between.

Though come to think of it, I never did play the actual main quest in the game, I always just goofed off and went my own way - usually a path of darkness.

I never finished the Mage's Guild questline. I always ended up killing a member on accident and never committed to bringing all the ingredients to excuse my crime. XD I'm considering buying it again to goof off (The duplication glitch was mandatory for me.) but I'm not sure.

I've never considered it, but Skyrim is rather grey. I do understand it though, being set in the snowy north, for the most part. But I do enjoy it more than I did Oblivion, unlike quite a few people.

CoffeeCoder
CoffeeCoder

My absolute favorite game, though, would have to be The Elder Scrolls IV: Oblivion. I love everything about it, from the colorful landscapes and townscapes (as opposed to Skyrim's plain-n-gray world), to the Mage's Guild questline, and everything in between.

Though come to think of it, I never did play the actual main quest in the game, I always just goofed off and went my own way - usually a path of darkness.

I never finished the Mage's Guild questline. I always ended up killing a member on accident and never committed to bringing all the ingredients to excuse my crime. XD I'm considering buying it again to goof off (The duplication glitch was mandatory for me.) but I'm not sure.

I've never considered it, but Skyrim is rather grey. I do understand it though, being set in the snowy north, for the most part. But I do enjoy it more than I did Oblivion, unlike quite a few people.

Skyrim and Oblivion are both excellent games. I really like Skyrim's Thieves Guild/Dark Brotherhood Quests, they were a bit more in-depth I think. Not to mention... dragons!

But seriously, you should complete the Mages Guild questline, because at the Arcane University you can manufacture your own spells and make very, very deadly combinations. My favorite was to combine shock/fire damage, health drain and magicka drain, so anytime I cast the spell, I would regain the target's magicka and be able to cast it again in about 3 seconds - very useful against enemies. :)

My website! yodamanjer.com
My development blog! Follow me on Twitter! [twitter]jwg1991[/twitter]
 

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