I got a new laptop, just a "basic" one as far as the graphics card.
What's the easiest way to test its limits? Is the GPU usually the limiting factor these days?
I'll tell you what I've done so far:
1. Looked in Device Manager
2. Ran "dxdiag"
3. Downloaded "glview"
4. Decided against downloading the megafile "3DMark"
5. Downloaded the latest display driver that did nothing
Do I have to download the latest Direct3D? Are the runtimes current with the development version?
EDIT: Ran the latest DIrectX Runtime Install - Just extras.
The OpenGL Extensions Viewer shows support up to 4.2. Is this determined by the driver or the hardware? Even if it's supported, does that mean it's decently fast? 4.3 is 38% supported. 4.4 is 0%. The only test that wouldn't run was OpenGL 4.4.
DxDiag shows DirectX Version: DirectX 11, but under drivers it shows "Feature Levels" up to 11.1. This suggests that the hardware is limiting me to OpenGL 4.2, DirectX 11.0.
How do I test things like fill-rate and polygon-count? My old laptop was always fill-rate limited.
I found the tool WinSAT. Have yet to investigate what the numbers mean.