I have decided that rather than just giving only a small blurb about each faction I would tell the story of how each faction became what it is at the current point. To do this I have made the choice to produce 3 separate games that will take players through the world and show them what each faction is about and what they are trying to achieve.
I also feel that doing things in this fashion will allow me to gauge player reactions to what I am driving toward before I invest myself in the multi faction game. Does this sound like a reasonable rout to take or is there a better way to tell these stories and still be able to get a good handle on player feelings toward what I hope will be a franchise?