https://education.github.com/pack
Seems interesting.
"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"
My journals: dustArtemis ECS framework and Making a Terrain Generator
interesting, but looks like gamedev.net beat you to the punch: https://www.facebook.com/GameDev.net/posts/10152322380712443
Mobile Developer at PawPrint Games ltd.
(Not "mobile" as in I move around a lot, but as in phones, mobile phone developer)
(Although I am mobile. no, not as in a babies mobile, I move from place to place)
(Not "place" as in fish, but location.)
Not everybody is keeping track of GDNet on Facebook though.
Not everybody is keeping track of GDNet on Facebook though.
I know, I just don't like lemons, and I enjoy poking chub
Mobile Developer at PawPrint Games ltd.
(Not "mobile" as in I move around a lot, but as in phones, mobile phone developer)
(Although I am mobile. no, not as in a babies mobile, I move from place to place)
(Not "place" as in fish, but location.)
It's cool and all, but do students these days really have enough free time to make use of that many buzzword technologies? I remember my years as a student, and if something wasn't directly relevant to my coursework (and thus provided by the course) then I really had to evaluate whether or not I could spend time on it.