Hi all,
I know that private server is a touchy subject, but please bear with me.
Recently, a work colleague claimed that he has hosted a MMO server which can sustain 30000(!!) players, all are online at the same time.
Furthermore, all the players are in very small number of areas, doing PvP.
I am very perplexed by this claim, and personally feel that it is a very tall claim, but my other work colleagues said it's possible due to the game in question require very small bandwidth.
I would like to hear from you guys on what you think from MMORPG networking technical standpoint. What would be (very rough) estimate of bandwidth and also server hardware required to support such conditions. Is this possible at all ?
Further details :-
- He claimed this is way back in 2005. The server in question is single node powered by Pentium 4
- The MMO in question is Ragnarok Online, and the PvP event is War of Emperium