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Game/AI Conf. 2015 — Call for Speakers: Presentations, Tutorials, Masterclasses

Started by March 18, 2015 05:44 PM
0 comments, last by Liza Shulyayeva 9 years, 7 months ago

Do you have a cool project to show off? Did you work on interesting prototypes? Have you learned something recently to share with others? This is your chance! The largest worldwide conference entirely dedicated to artificial intelligence in games is calling for speakers.

http://gameaiconf.com/vienna/announcement/call-for-speakers/

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Any topics relating to AI in interactive media, training and simulations, and of course games are welcome. In particular, we have tracks for the following:

• Character Animation
• Real-time Decision Systems
• Training and Simulation
• Agent Behavior & Coordination
• Procedural Content Generation
• Virtual & Augmented Reality
• Crowds and Ambient Life
• Analytics & Data-Mining
• Systemic Design and AI Direction
Just send an email to <events at aigamedev.com> to send in your proposal! We're looking forward to reading them all.
Alex, Petra
& The nucl.ai Team

Join us in Vienna for the nucl.ai Conference 2015, on July 20-22... Don't miss it!

Gahh this seems to be on at the same time as ECAL! Now I have to choose between two interesting-sounding conferences I've never been to.

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