Thus far, I've avoided using any art assets in my game design but my own original work, but I'm to the point where I need fonts besides default arial. However, I have no idea on how to actually follow up on whether or not something is copyrighted/patented or not.
I've done a lot of reading on the topic, but it has done little except confuse me. From what I've read about fonts, you cannot copyright a font in the USA. You can patient a program, so a ttf can be patented.
My big problem comes in with sites like dafont.com, which has 1000s of fonts. Some are free for any use, some require between 10-1000 dollars for commercial use. However, anyone can upload to the site, which means I could go download a patented font, upload it to dafont.com, and ask $10 dollars for it. The site itself of course, offers no legal guarantees.
The next confusing thing is European copyrights/patients. From what i know of their laws, copyright is granted upon creation and no registration is required. What are you suppose to do? Ask around to see if anyone knows the guy that made it? Get a photo of him with a newspaper and his font on the computer screen? As well, I don't know if fonts can be copyrighted or require program patients in the EU or what.
So back to my original question. Is there any way to know who actually made a work and get some kind of guarantee that the price you paid for a commercial license was really for a legally guaranteed license that is safe to use in the US, Commonwealth countries, and EU?