Original Post
Hi!
There was no answer in the "visual arts" forum - so i will try it at "Game programming":
I am using directx7. I load my .bmp-graphics - all works well.
But if i load the same graphics (using NViewLib.dll) as .jpg, it seems that black (my colorkey) is not really black. For example around yellow colors there are a lot of pixels that appears not transparent. I use Adobe photoshop to save the .bmp as .jpg (highest quality).
Any ideas? It would be nice to use .jpg to get a downloadable game.
Thanks
McMc