Advertisement

What Language For This?

Started by January 29, 2016 01:53 AM
12 comments, last by Brain 8 years, 10 months ago

Any language and engine/framework will do...

If you ask what is the easiest way to do it, then I'd vote Unity and C#.... if you can stomach some initial learning curve getting to grips with the editor, the API and the Paradigm of the engine.

If you want the simplest engine that will let you do 2D development, GameMaker might be a better idea. But there must be a ton of 2D engines out there that will do the job.

I would just like to say good luck in your project. I don't know how 'like' your planning this to be like Star Wars but my advise would be to research their trademark as LucasFilms/ Disney will probably sue you.

Kirk
Advertisement

I would just like to say good luck in your project. I don't know how 'like' your planning this to be like Star Wars but my advise would be to research their trademark as LucasFilms/ Disney will probably sue you.

Kirk

Good point.

Gameplay like in the classic Star Wars games, with different characters, names and vehicles/spacecraft: No problem.

Create a game with Star Wars Characters, Names and/or vehicles/spacecraft: If Lucasfilm/Disney will notice your game, you are lucky to get away with a cease and desist letter.

Of course, if its a game for your own practice that never leaves your harddrive, again you will not have a problem.

The right tool for the job is the one that does the job quickly and correctly.

Choose a language you know well and are comfortable with. Beware though, because if all you have is a hammer then pretty soon you'll be bashing in bolts into a metal plate with it...

Good luck!

This topic is closed to new replies.

Advertisement