I listened to 'from revealing 2' and I think it could be pretty good with some mixing changes. When you have a track thats build on long sustained string drones you need something to break it up. You're using the big drum hits to do just that, but they're mixed too far under so your ear never really follows them. You can't really side-chain strings and drums without it sounding odd, so that leaves you with stereo field and EQ. The drums already sound wide but they may be too far out. Maybe move them closer to center a few degrees. The low end of the drums come through because the strings are mostly higher, but our ears will always favor mid-high over mid low. The strike of the drum is going to be higher in the 3khz range and that's what we're not hearing clearly enough. Boost the drum EQ around 3khz and maybe add a little compression punch. When you do this the drums may end up getting kind of muddy from the EQ/Comp change, I would mono out their sub-300hz levels and keep the higher frequencies where they are.
The mid strings sound kind of fake but they're not too bad. The high strings that come in near the end at 1:22 or so are way out on their own in the upper frequencies, since there's nothing to really mask them they sound very fake and kind of bad. I would give them a gentle low pass at like 12-15khz. If you're using a multiband comp or limiter on the master bus I would also set the upper EQ threshold a bit lower as well to help keep them in check.
In general it could use some tape warmth for sure. These big emotional scores gain a lot from some low-mid range distortion. Anything where you can either add some flux manually or just get that 15ips sound.
It's hard to say what it will sound like after all that, but I would imagine the reverb is going to need some changes as well. Right now it sound like it's a large space, but really dry. If you want to go for the concert hall sound, go for it. If you want it to feel tight and clear, go for it. Just don't do something in between because as it sits it sounds wrong.
Finally just looking at the wave-form you can see it's not mastered properly. Once again if you want to brick wall it, go for it and if you want a lot of dynamics, go for it, but don't leave it halfway between. With a lot of mastering practice you can get a big AND dynamic sound out of something, but that's a big intricate job that can't be easily summed up in a post like this.