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It all depends on how you want to go about it but by merit of the fact that Microsoft develop DirectX and VC++, they work together quite well - and I have always found Microsoft''s documentation and samples to be more comprehensive.
Having said that - if you are looking to use a 3rd party engine, the compiler doesn''t really matter so much. It then comes down to your personal preference of IDE features etc.
There is no overall best system to use; just what you feel comfortable with, and what you can afford.
I''m sorry it''s a pretty vague answer but it is a very subjective thing. What one person thinks is best isn''t necessarily what everyone else think is best.
IMHO: I would go for MSVC++ and DirectX.
Having said that - if you are looking to use a 3rd party engine, the compiler doesn''t really matter so much. It then comes down to your personal preference of IDE features etc.
There is no overall best system to use; just what you feel comfortable with, and what you can afford.
I''m sorry it''s a pretty vague answer but it is a very subjective thing. What one person thinks is best isn''t necessarily what everyone else think is best.
IMHO: I would go for MSVC++ and DirectX.
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