Hey everybody!
My name is Alan and i recently started learning how to code, now, the reason why i wanted to learn coding is because i always make up games in my mind and i wanted to try to actually make them.
Now, i'm starting my first project and I would like to know from you why it sucks (IF it sucks :lol:).
The idea behind the game is to create a dungeon crawler tcg, it seems really complex and weird but it honestly isn't. You and your enemy start a dungeon, every turn you and your enemy will encounter and fight a new random enemy, when you kill the enemy you get gold and you can use this gold to play cards that you draw from your deck.
Cards from your deck are Items and Spells, Items are equip that will help you advance through the dungeon and spells can be used to help yourself or to challenge even more your enemy by strenghting his enemies or by weakening him directly. (obviously you build your own deck of spells and items based on how you want to play the game)
When a monster dies it drops loot (Cards, InGame Currency and so on).
The game keeps going untill one of the two gets killed, if it doesn't happen before they run out of cards the two will face each other using only attacks.
When the winner is declared it keeps his loot and it can choose to also keep half of the enemy loot (or all of it, still have to decide).
That's about it, english is not my native tongue so it may be hard to understand what i mean but i hope you still manage to do it :lol:
Well now it's all about you guys, questions? suggestions? if it sucks for you just tell me, i just want all the feedback i can get.