what program do u use to make maps on MMORPG's???
i was woundering.... if u know can i get a link to the site.... i dont care about the cost factor thats something i''ll have to work around :D
if theres free software (pffft.... i bet there aint) then thats cool also..... just tell me what i need... so i can start to learn this stuff :D
It all depends on what your map format is going to be, but chances are youll write your own area creation tools.
-----------------------"When I have a problem on an Nvidia, I assume that it is my fault. With anyone else's drivers, I assume it is their fault" - John Carmack
quote: Original post by makestro
i was woundering.... if u know can i get a link to the site.... i dont care about the cost factor thats something i''ll have to work around :D
if theres free software (pffft.... i bet there aint) then thats cool also..... just tell me what i need... so i can start to learn this stuff :D
Most RPGs & MMORPGs usually create their own map editors. There are about 20 million free map editor that you can download for free but that doesn''t mean that you''ll find one using your tile format. That''s why most people create their own map editor.... I for one, also create my own map editor when working on an RPG... It''s part of the fun of creating a game...
"And that''s the bottom line cause I said so!"
Cyberdrek
Headhunter Soft
A division of DLC Multimedia
Resist Windows XP''s Invasive Production Activation Technology!
"gitty up" -- Kramer
[Cyberdrek | ]
easy to say when u know how to do it
thatnks...also is there likeacertian place i can go to find those free map editors??? or do i have to hit search engines???
thanks for the answer :D
thatnks...also is there likeacertian place i can go to find those free map editors??? or do i have to hit search engines???
thanks for the answer :D
It depends on what game you want to create maps for. When you know that, fire up google and search away. Coming to forums to get specific recommendations is fine, but asking just to avoid using a search engine is just laziness.
Incidentally, I doubt there are many map editors available for MMORPGS - there isn''t a lot of point in making them generally available, because unless you own a server there is sod all chance of doing anything with them. You might have more luck with an offline RPG, and I think Arcanum ships with it''s own editor.
If you want to make your own MMORPG, write your own editor. If you can''t do that, I don''t see how you are going to write the MMORPG either.
Incidentally, I doubt there are many map editors available for MMORPGS - there isn''t a lot of point in making them generally available, because unless you own a server there is sod all chance of doing anything with them. You might have more luck with an offline RPG, and I think Arcanum ships with it''s own editor.
If you want to make your own MMORPG, write your own editor. If you can''t do that, I don''t see how you are going to write the MMORPG either.
November 23, 2001 12:19 AM
a mmorpg is made with a team not 1 person.......
so i wouldent have to write the mmorpg....
anyways thanks for the help guys
so i wouldent have to write the mmorpg....
anyways thanks for the help guys
Get the coders to write a map editor then... They know the map format they need, and they will need to write some loading routines anyway, so they might as well write the editor. It is better to design a map editor around the needs of the game than to design a game that fits around a map editor.
Good tools which do exactly what you want can save a lot of time. Reading through the postmortems on Gamasutra you'll see that those who used third party tools which weren't quite right for the task regretted it - those who wrote their own nearly always note that as one of their successes.
A map editor for something like Baldurs gate probably isnt too difficult... It just needs to be able to load a big bitmap, let you draw in walkable/unwalkable areas, (and walk-behindable areas, which is probably useful for activating the clipping/transparency when people walk behind them) and then output the result in the appropriate format (the BG engine splits the map into tiles). Throw a few fancy features in for handling doors and other objects, and you are sorted.
Edited by - Sandman on November 23, 2001 5:39:59 AM
Good tools which do exactly what you want can save a lot of time. Reading through the postmortems on Gamasutra you'll see that those who used third party tools which weren't quite right for the task regretted it - those who wrote their own nearly always note that as one of their successes.
A map editor for something like Baldurs gate probably isnt too difficult... It just needs to be able to load a big bitmap, let you draw in walkable/unwalkable areas, (and walk-behindable areas, which is probably useful for activating the clipping/transparency when people walk behind them) and then output the result in the appropriate format (the BG engine splits the map into tiles). Throw a few fancy features in for handling doors and other objects, and you are sorted.
Edited by - Sandman on November 23, 2001 5:39:59 AM
quote: Original post by makestro
easy to say when u know how to do it
thatnks...also is there likeacertian place i can go to find those free map editors??? or do i have to hit search engines???
thanks for the answer :D
Well, if you plan on writing an RPG or MMORPG, you''ll have a tile format that you can use as the base for programming a tile editor. You should actually give it a try, programming your own map editor and tile editor, it''s about the same thing as programming your game. So if you know how to program your game, you shouldn''t have any problems coding your game. With that said, don''t worry about getting your map and tile editors to A1 conditions chances are, you and, if you have one, your team will probably be the only ones to use it.
But if you really want to use a ready made, the best way is do a search on google or what ever search engine your prefer for map editors. You''ll get about 15 million hits( ok, it''s a figure of speech but you''ll get alot of hits )...
Anyhow, that''s all I have to say about it.
"And that''s the bottom line cause I said so!"
Cyberdrek
Headhunter Soft
A division of DLC Multimedia
Resist Windows XP''s Invasive Production Activation Technology!
"gitty up" -- Kramer
[Cyberdrek | ]
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