Greetings,
I have a character with an aim straight and fire handgun straight animations. I want him to also be able to aim down/up and fire from those poses too. Think Resident Evil 1/2/3.
I'm trying to find a way to do it dynamically to save time and effort for my animator. I was thinking I could dynamically have the upper part of the character body aim up/down and blend in additive the fire/shooting animation.
I'm not sure how to go about having him aim up/down. Do I have to write an IK system for this or is there a more straight-forward solution?
Any books, links, hints or pointers on the subject are appreciated.
Thanks