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D3D8 , Mouse and 3D Objects

Started by beginner_directx Nov 24, 2001 at 8:52 AM 4 replies 150+ views
Original Post
beginner_directx
beginner_directx
hi can you tell how can i detect if the mouse pointer is on the Object , plz ? for example i have some cubes in the screen , i want these cubes to rotate when the mouse is over them w/ code if you can. any help would be appreciated . thanxx be patient with me plzz Edited by - beginner_directx on November 24, 2001 4:06:55 PM
http://uae-arts.host.sk
beginner_directx
beginner_directx
it seems that i am not the only one who doesn't know :S:S:S

be patient with me
plzz


Edited by - beginner_directx on November 25, 2001 5:51:40 AM
http://uae-arts.host.sk
Fruny
Fruny
Check the samples that come with the SDK.
"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." — Brian W. Kernighan
krez
krez
there are also a few posts about this (and yes, people actually did answer the question too)... scroll down, or try the other pages of the forum.

--- krez (krezisback@aol.com)
--- krez ([email="krez_AT_optonline_DOT_net"]krez_AT_optonline_DOT_net[/email])
Biggles
Biggles
Check the SDK sample called "Pick Poly". It''s all to do with ray intersections and stuff.


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