Original Post
Hello everybody!
I just started OpenGL programming, so excuse me if this is a silly question...
The problem is, that if you look on my objects you can
easily recognize the quads or triangles.
Here you can see it:
http://www.konstantin-schauwecker.de/secure/snap1_low.png
is there a way to make it look smoother without increasing
the amount of polygons?
Thanx
Konstantin Schauwecker