Hi guys,
my vector math is a bit limited and rusty, and I encountered this problem I need to solve.
I have two different objects in the game world, their positions being V1 and V2. I need to find the position V3, knowing only V1, V2 and of course their distance.
The solution should work for arbitrarily oriented objects (in the picture, example A is axis-aligned, while B and C are not).
V1 and V2 will always be parallel, but they could have inverse directions (example C in the picture above).
Thanks in advance!