Hi
Im making a semi-realistic adventure/simulation game set in post ww2. It's single player and 2D. The player can work both as a pirate and as a mercenary/privateer for US, GB, Germany or Japan. You command real ships and visit real ports.
You travel the world map and switch to a "combat view" when engaging ships.
I want more pirate-like activities! One example is "find buried treasure" but in a modern way:
Find emergency cache: nations or individuals hide caches along the coast with supplies/weapons/money.
Could that work? More ideas? Have "famous pirates" travelling the world map that the player can hunt down? But maybe a "historical great captain" that either work for a faction or is maverick (more like a traditional "pirate")




