HI, My name is Scott R Howell, I am a programmer / game designer just entering the industry.
I've not been on this site in 3 years, but the community was a great help during my stupid years learning programming and the technical side of game development.
In my time missing I've been putting myself through a Game Design Degree of which I'm approaching my final year, over the course of this I've become convinced I am a capable programmer, trading conversation with some of the universities tutors and while networking at development events.
ORIGINAL:
Despite this I've not finished enough projects to build a convincing portfolio and I've not had experience writing a CV for a specialized job, so I thought I'd get advice wherever I could.
my CV as it currently stands can be seen here
my portfolio so far is slim, but as mentioned in my CV I am writing a javascript based game development framework (intended for portability and rapid prototyping),
so far it has been from scratch, it is multi-threaded and written in the interest of being somewhat modular, the logic thread and asset management thread being extendable and the renderer itself being a separated portion of the project.Sample Demo (spinning box)
http://bombshell93.co.uk/games/sample.php
Documentation (JSDoc)
http://bombshell93.co.uk/js/out/
I know the portfolio isn't much, but that's why I'm here, is there any advice you'd give to a programmer on his first job search? would you turn away my CV for any reasons? what projects would you expect in a portfolio for a programmer with an interest in graphics programming and engine programming?
EDIT:
So I've made a Second Attempt at CV. This time I've tried to focus on what I can demonstrate, skills wise I have stuck to examples of how I've used my skills as opposed to what skills I suppose I have.
Any and all comments, criticisms and opinions are welcome and greatly appreciated,
Thank you for your time,
Scott R Howell (Bombshell)