Original Post
it seems to me that it doesnt matter how fast computers get or how much memory we get for our program (beit a game or something else) there are programmers that have a bad programming philosophy. its like since we now have computers that are faster, some programmers use that as an excuse not to optimize their programs to efficiency. or since computers now have much more ram and hard drive space some programmers use that as an excuse not to try and keep their program size or data size down. are these good reasons not to optimize for speed or size?
is this good programming thinking?
i completely understand that there are higher system requirements for some games that need more time for better looking rendering and such. however i feel that there are lots of people who dont optimize their programs as nearly as they could because "computers are fast enough now that i dont have to." or "my compiler will optimize everything for me". how this irritates me.
what does everybody think of this?
- jeremiah
http://fakemind.com