Original Post
i need an easy way of rotating an image without using Graphics2D (as in i wanna use it in an applet). i''d like to specify an image and then i want to rotate the image n degrees and store it in images[] to be used in a 2D game.
how do i accomplish that? any ideas are appreciated. pseudo code or proper code, doesn''t matter. i just need a point in the right direction to get started.