Original Post
i will be designing the 5th of my 3D games but i need a few algorithms and possibly some API''s to use in it. the algorithms dont need to be made for linux they can be windows-only but they need to run the engine quickly so it can refresh my pixels easier, you know?
i firmly understand all the code behind it but i need algorithms to make the code inside the engine i will be writing so it wont error. should multiple flow charts be implenteded as well? my header file ideas arent set very well with flowcharts, but you can probably fix that.
