Original Post
When I started self-studying game programming some of the books I had read indicated that I probably wouldn''t need to know calculus so I didn''t even bother taking an introductory course when I was in high school. Now that I''m further in my studies I''ve come to regret this, realizing that advanced algorithms in real time engines make use of calculus. I''m solid with my linear algebra and other game related maths, but would like to get an introduction to calculus (preferably whatever parts are most related to game development). I am looking for any suggestions of good places to start (Websites, books etc.) Thanks