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System halts

Started by Warden 1 reply 350+ views
Original Post
Warden
Warden
Anyone know of any reason why the line: d3dDevice->Release(); would cause a system halt? Could it be video card problems or something w/ the window that I haven''t taken care of? -Warden
-Warden
Shannon Barber
Shannon Barber
Corrupted reference counting

Odds are good you''re releasing (something) too many times (or _not calling AddRef where you should be).
The trade-off between price and quality does not exist in Japan. Rather, the idea that high quality brings on cost reduction is widely accepted.-- Tajima & Matsubara
Warden
Warden
Yeah... I thought so too Until I tried runing some Microsoft samples. They screwed up too. I think my video card driver is really bad (it''s supplied by dell and no other drivers work for my card, even though it''s an ATI card). Anyway, thanks for the responce. I''ll let people know if I get it fixed.
-Warden

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