Hey guys,
Currently I am a Canadian citizen, enrolled in College (this doesn't get me a degree it gets me this 3-year advanced diploma that is considered community college/AA to u guys in the states) (basically worthless to me outside of Canada) I will be moving to the states to find work at the end of my course, and I wanted to ask anyone who has any advise what I should focus on and completely smash, do I need an amazing portfoilo in all aspects of game develeopment to secure a good job or do I need to do something specific?(lets say 80-90k USD a year and benefits) I want to be a Game Engine developer (Programmer), and wanted to go with Unity or Unreal, but realized a Game Devevelopment Diploma more than likely wont help at all in terms of engine development, and Ill prove why below., but I would be happy Modelling, Sound Eng, or Programming in terms of large scale software projects for games. I am wondering what I should do to impress people enough that my education wont matter and I can move to the states without ever worrying about life in terms of a job. Others will have bachelors and Ill have a lousy 3 year game development course, AA in the states or wtv. I took this course because I didnt believe in going to Uni for game development, and I'm not trying to bash anyone that did, I'm just not gonna go pay big money to say Mr.Makes Good Games taught me to code when I can prove I'm amazing through practice and persistence. So I'm sticking to the Diploma, I just don't know what to focus on as this course is basically self driven. Read below to get an understanding of what knowledge ill gain in the 3 years.
College in Canada is designed to give kids a hands on approach to learning the industry, from code to art (but the course says its 80% code, and most programmers get the jobs over the artsits). This is Algonquins program specifically I'm not saying all programs are like this.
1st year: A lot of basic courses, learning to draw, learning to shade, learning to code, learning about game music and history, business, basics of just about EVERYTHING.
2nd year: an advanced focus on things, advanced drawing techniques, DirectX/OpenGL + (C++), Tablet Game Dev, advanced modelling and audio engineering, ect. business aspects.
3rd year: An entire year dedicated to Algonquins international Capstone project, this year we focus on something specific (programming for me) and are forced into teams to complete our game projects that will compete with others around the world.( Is it just me or am I the only one that wants to do the entire thing alone bc I dont trust some third year college student to help make a game that might make or break my chances of getting a job, just kidding though) Also some students who have higher GPA, get to lead in what ever aspect they choose, so for me it would (hopefully) be Lead Programmer.
Heres a link to the actual course if ur curious what EXACTLY I learn, it would actually be helpful if u experienced guys took a look at this link and told me where I should focus hard: http://www.algonquincollege.com/mediaanddesign/program/game-development/
So, what do you guys think I should be focusing on, Im gonna take this to the next level and spend the next three years of my life trying to learn EVERYTHING i can about game dev, so shoot me with your honesty.
Please only reply if you are EXPERIENCED and have worked in the field before and have seen others in my situation or even just been in the industry long enough to give me advice. Please if you are going to tell me my view on things is all wrong, please be a professional or I will just ignore your advice. I'm not trying to be mean, I'm just very lost and I keep getting answers from a lot of people who have never even been in the industry and its rlly starting to lead me a stray