Hi, I am fresh to database design, recently trying building my mobile multiplayer game, it will be something like pokemonGo.
I have experience on MySQL, and I know some NoSQL engines like redis.
I saw some existing game projects which store their data on both SQL database and noSQL database.
Could anyone give some advice that what kind of data should store in SQL and what kind of data is better to be in noSQL.
It would be nice if giving some real scenario examples.
My understanding is data like user profile, purchase transactions should be in SQL.
Field map information, enemy status can be NoSQL.