I am developing a 3D interactive mobile Game in Unity3d and am trying to implement a first person camera controller. I have done much research into first person camera controllers, but I can't seem to find the ideal set up.
I am trying to develop a first person camera controller that can be used on touch devices. The inputs from the user would have to come from the user swiping, pinching etc rather than using a UI joystick. I have seen first person camera controllers that make use of UI joysticks but this isn't what I am looking for.
- First person camera controller
- touch device friendly
- responds to gestures from user such as swiping and pinching.
I am unsure what to do right now???