Original Post
Hi All!
I just wonder if anyone have done Background collision detection and get it to work?
I put up an backgorund object and a movable player, but when I detect that I collide with the background object with the player, then the player stops moveing and I can''t get the player at all to move again. Becouse it seems to me that if I move the player over the background object and then it of coz stops moveing becouse DelphiX detects that the two object has collide.
How do I make the player stop moveing in that direction? But can keep moving in the other directions?
My player is TImageSprite
and background is TBackgroundsprite
If you have an example on this I would appriciate it very much!
(I have looked for it on the internet, but without success so far)
Please help!
Best Reagards,
Marco.